Will Virtual Reality Solve Your Real-world Problem? | Tidbits, titbits or tipbits? | Scoop.it
Earlier this year, many media outlets predicted that 2016 would be “the year of virtual reality” (VR). But after 10 years of
reports and anticipation, it is clear that our efforts to put VR to work in the service of learning must be led by the business
needs, not the technology. Here is a model to help you do that!

Via EDTECH@UTRGV