ED262 mylineONLINE: Exceptionalities and Accessibilities
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ED262 mylineONLINE:  Exceptionalities and Accessibilities
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Presence In those wIth and wIthout sIght: AudIo descrIptIon and its potentIal for VIrtual Reality ApplIcatIons

"Presence is affected by deficits in cognition and perception. It is thought to be associated with a preference for the visual domain, but has been not been extensively studied in those without sight. Audio description (Ad) is a verbal commentary conveying visual information, enabling blind and partially sighted people to access visual media. Ad is currently only provided for low-immersion media, e.g., films. this project compared levels of presence for the same film clip watched with no Ad, “standard” Ad (describing characters, locations and actions) and a “cinematic” Ad, which also includes details of camera shots. surprisingly, those with impaired sight reported higher presence levels when watching the stimuli with Ad, than sighted people watching the stimulus with no Ad. engagement scores reported by blind and partially sighted people for cinematic Ad were highest overall. this suggests the need to revisit Ad guidelines, which currently advise Ad providers not to include filmic terms. It also suggests Ad has potential for people who are blind or partially sighted to engage in more immersive Virtual reality (Vr) environments."
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Virtual reality may be a help to autistic children in the classroom

Virtual reality may be a help to autistic children in the classroom | ED262 mylineONLINE:  Exceptionalities and Accessibilities | Scoop.it
A properly immersive virtual scenario can be an attractive learning environment because it takes the pressure off. Since software is programmed, it reacts consistently – in a way that humans almost never do. There’s also a lot less physical inflection involved in current VR animation than within real human interactions – body language and facial expressions are greatly simplified in avatars. Programmers may see this as a deficit, but for autistic spectrum individuals this simplification can help reduce confusion: it’s impossible to misread something that’s not there. Of course the most obvious safety net of any virtual environment is that mistakes made there have no real ramifications. Which of us doesn’t sometimes wish to live in a world where our mistakes don’t have consequences?

Via Carlos Fosca
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